Topic The Destiny hotfix 1.02.2 patch

  • Tue 14th Oct 2014 - 7:59pm


      – Fixed a bug where the Valkyrie-O5X Ship was the same as the Aurora Lance



    • Titan
      – Unbreakable: Fixed an issue with the perk granting more agility than intended
    • Warlock
      – Brimstone: Perk can now activate if player is airborne



    • General
      – Fixed some issues related to quick weapon swapping
    • Auto Rifles
      – Base Damage decreased by 2%
      – Reduced Precision Damage multiplier from 1.50 -> 1.25 (head shot bonus)
      – Stability decreased by 4% – 17% (driven by stat value)
    • Hand Cannons
      – In-air accuracy now increased
    • Scout Rifles
      – Base damage increased by 6%
      – Damage vs. Combatants increased by 6% – 25% (based on tier)
      – Improved target acquisition, plus additional recoil tuning.
    • Shotguns
      – Decreased base damage at maximum range (falloff) by 20%
      – Shot Package Perk now has a slightly wider cone of fire
      – The Rangefinder and Shot Package perks are now mutually exclusive

    Exotic Weapons


    • Vex Mythoclast
      – Base Damage decreased by 34%
      – Increased Precision Damage multiplier from 1.25 -> 1.50 (headshot bonus)
    • Pocket Infinity
      – Enhanced Battery Perk has now been replaced with the Speed Reload Perk



    • Metal Detector: Fixed a bug that prevents this perk from actually providing additional ammo
    • Lightweight: Fixed a bug that allowed additional agility to apply even when a weapon was stowed



    • Strikes
      – Engram rewards from strikes now appear in the post-game Activity Summary
    • Raid – Vault of Glass
      – Templar Encounter
      — Kill volume added to sniper platforms to prevent players from sitting on top of them
      — Relic is now removed and respawned if the holder leaves the playable area



    • The Fallen have also retreated from their hold over the Rocket Yard to discuss a new takeover plan
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